Machine Head
The replaceable striking head of a Mechanical Hammer or Mechanical Press. It does two jobs: it sets how hard a blow can land, and it is the part that wears. The machines themselves are neither.
Making one
Made at the Tool Table like any modular item:
- Hammer stock into a Head Blank (a Hand Hammer in the table). Ingots, blocks, gems or cobblestone all work; the shape picks the size:
- Standard: 4 cells of stock.
- Broad-Faced: 6 cells. Heavier, so a higher ceiling.
- Narrow-Faced: 2 cells. Concentrates the blow: about three quarters of a standard head's ceiling for half the stock.
- Put the finished blank in the table to make the head.
Any material works, and the material matters. The ceiling comes from the head's mass, its hardness and its strength; a hard but brittle material (diamond, quartz) loses a lot of it, and a soft one (lead) has little. An iron head of four ingots has a ceiling of 24 St.
Using it
- Right-click a hammer or press with a head to seat it. The one it replaces comes back to your hand.
- Sneak and right-click with an empty hand to pull it.
- A machine with no head does nothing, wears nothing, and says No head seated.
Wear
The head takes the force a machine cannot put into the work (cold or too-hard metal, scrap, gearing past the ceiling). It never breaks and never stops: at worst it bottoms out at half condition and hits softer. A new head resets the machine. The condition stays on the head, so a worn head moved to another machine is still worn. Calipers read the seated head's condition while the machine is stopped.