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Armour

Helmets, chestplates, leggings and boots are assembled from plate the way tools are. The recipes for vanilla's armour are gone.

Making the plate

The plate is a part of its own. Shape it at the Tool Table with a Hand Hammer in the table; the hammer loses a point. Put stock in as many cells as the shape has.

Piece Plate shape (cells; the shape is only a picture)
Helmet XXX / X_X
Chestplate X_X / XXX / XXX
Leggings XXX / X_X / X_X
Boots X_X / X_X

Stock is ingots, plates, leather, gems or chain, all the same material. A metal with a hot-working window (steel) has to be hot to shape, as under any hammer.

Assembling

Put the plate in the Tool Table's slots on its own for the bare piece. Add a lining (anything fibrous: leather, wool) for a little extra protection, and/or studs (one or two), each in a slot of its own:

In the slots Gives
plate plain
plate, lining lined
plate, one or two studs studded
plate, lining, studs lined and studded

Studs

Studs are gems, shards or nuggets set into the plate (brigandine; diamond studs in steel plate). Each stud covers a tenth of the piece, up to half, and that share takes the stud's hardness, toughness and wear. Four diamond studs in a steel chestplate lift it from steel's 6.7 points to about 7.2 and keep steel's toughness, where a whole diamond plate is 7.5 points and glass. Studs add a little mass and nothing else. Armour takes no tip: a plate has no edge.

What it gives

  • Protection depends on how hard and strong the plate is. Iron gives about what it used to: six points in a chestplate. Diamond and netherite give more; gold and leather give much less, because they're soft. A plate that is better than iron gives less and less extra: there's a ceiling.
  • Chain covers less than plate (three quarters as much).
  • Armour toughness only comes from the very best plate (diamond, netherite).
  • Dense metal resists being pushed. Heavy metals like gold and netherite give knockback resistance.
  • Weight slows you. A chestplate of dense metal (gold is nearly three times iron's weight) makes you a little slower. Iron is light enough not to.

The piece is drawn in a plain grey sprite tinted by the plate, so you can see at a glance what someone is wearing.

Wearing out

Armour wears like any tool: it stops one point short of gone and gives nothing until it's repaired with the plate's material at the Tool Table. Old vanilla armour you find is converted; diamond armour becomes steel with four diamond studs.

Armour can be plated. A sound coat of a harder metal is a skin over the whole plate and adds about a tenth of its hardness.

Guns read the plate's hardness to decide what a bullet goes through.